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Hadidjah Chamberlin
San Francisco, CA
hadidjah@gmail.com

I am currently studying Game Art and Design at the Art Institute of California- San Francisco, with a focus on 3D environment art. I love the process of creating games, particularly those which blend gameplay and interactive storytelling effectively.

Skills

  • Software: Maya, Photoshop, Zbrush, Flash, Illustrator, Nex, xNormal, Crazybump, Dreamweaver, MEL, HTML, CSS
  • Fast, clean high- and low-poly modeling
  • Effective optimization of models, UVs and textures for in-game use
  • Training in traditional arts, including painting and conceptual and life drawing
  • Strong work ethic, self-motivated
  • Effective communication and cooperative skills

Sudoscape LLC- 3D Art Intern

  • Nov. '09-Present
  • Model and texture costumes, creatures and monsters for use in an unannounced MMO

AICASF- Tutor

  • Oct. '08-Present
  • Assist and teach students through in-class and one-on-one tutoring, provide clear advice and explanations, work closely with teachers. Instruct and facilite during Maya/Zbrush/Photoshop workshop.
  • Subjects include 3D modeling, unwrapping and texturing, life drawing, and anatomy.

Speed Limits- 3D Artist

  • April '09-Nov. '09
  • Model, unwrap and texture assets and architectural pieces for virtual world projects
  • Work individually to create cohesive pieces for team project