Hadidjah Chamberlin
San Francisco, CA
hadidjah@gmail.com
Download full resume: (pdf), (odt), (txt)

My focus is on 3D environment art, but I enjoy and dabble in all aspects of game development. My primary goal is to create rich environments which blend seamlessly with the gameplay, allowing the player to put fun first at all times and never have to grapple with lengthy cutscenes or exposition to connect with the game's world.

Skills

Present Creative, San Francisco, CA
January 2011 - Present
3D/Technical Artist (Contract Artist January 2011-May 2011) - Big Boat Bingo, Nightclub Story, Farmville, Edgeworld, Cityville, 9 others

Paperchild Studios, Orlando, FL
August 2010 - December 2010
2D Contract Artist - Purify Puzzle

Sudoscape LLC, Santa Barbara, CA
November 2009 - April 2010
3D Art Intern - Totemica: The Esper Chronicles (open alpha)

Know what you're getting into with these handy reviews!

"Pleasantly paranoid!" Also, "[Her ginger cookies are] way better than a strippergram." -Julia Brasil, game artist

"Can spreadsheet like a motherfucker." -Shon Mitchell, game artist

"The only person I know who would put both 'yoga' and 'mayhem' as frequent activities on a survey." -Kivalani McMurrin, copywriter

"A killer of comedy." -General consensus after one ill-placed Facebook comment about the origins of carrots