Hadidjah Chamberlin
San Francisco, CA
hadidjah@gmail.com
I am currently studying Game Art and Design at the Art Institute of California- San Francisco, with a focus on 3D environment art. I love the process of creating games, particularly those which blend gameplay and interactive storytelling effectively.
Skills
- Software: Maya, Photoshop, Zbrush, Flash, Illustrator, Nex, xNormal, Crazybump, Dreamweaver, MEL, HTML, CSS
- Fast, clean high- and low-poly modeling
- Effective optimization of models, UVs and textures for in-game use
- Training in traditional arts, including painting and conceptual and life drawing
- Strong work ethic, self-motivated
- Effective communication and cooperative skills
Sudoscape LLC- 3D Art Intern
- Nov. '09-Present
- Model and texture costumes, creatures and monsters for use in an unannounced MMO
AICASF- Tutor
- Oct. '08-Present
- Assist and teach students through in-class and one-on-one tutoring, provide clear advice and explanations, work closely with teachers. Instruct and facilite during Maya/Zbrush/Photoshop workshop.
- Subjects include 3D modeling, unwrapping and texturing, life drawing, and anatomy.
Speed Limits- 3D Artist
- April '09-Nov. '09
- Model, unwrap and texture assets and architectural pieces for virtual world projects
- Work individually to create cohesive pieces for team project






